KIMI (2022) – Virtual Production

We had the opportunity to collaborate with Monolith Studios and their virtual production team on Steven Soderbergh’s full-length film, KIMI (2022).

The team utilized Unreal Engine and TouchDesigner to build real-time outdoor environments for the film’s virtual production workflow. SIXA contributed custom TouchDesigner software to create in-camera perspective adjustments, ensuring seamless integration between the physical and digital worlds.

A fantastic project with an incredibly skilled team, pushing the boundaries of cinematic world-building.

Credits:

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